Cool Stuff
Blocks Screencasts
28/09/08 10:20
I keep noticing more and more screencasts popping
up here and there that cover our plugins. And the
best part is that I’m not even doing the
work! A few have popped up about Blocks and since
we released a new version of Blocks a few days ago,
it seems like perfect timing.
I’ve mentioned it on the forum a couple times, but there’s cool one about Blocks from Support Casts, it cover Blocks Master Pages.
Check it out: Blocks Master Pages from Support Casts
They also have a cool one for embedding a YouTube video. It’s not specifically about Blocks, it will work anywhere in RapidWeaver, but it’s cool enough that I thought it was worth mentioning.
Check it out: YouTube Video embedding
But that’s not all, Ryan Smith from RapidWeaver Classroom has been pumping out a whole bunch of videos. There’s a bunch that are Blocks related, too.
Here’s a great one on the Image Text block.
Check it out: Image Text from RapidWeaver Classroom
And here’s one all about how to use the Blocks Library -- a really easy feature, that not too many people use as much as they could.
Check it out: Blocks Library from RapidWeaver Classroom
They have a ton more RapidWeaver related videos too. Here’s a list of everything they’ve posted to YouTube: All the RapidWeaver Classroom videos.
I’ve linked to the YouTube versions of these, but make sure that you jump to over to their real sites. Both have high-resoltuion versions of the tutorials that are much easier to follow. And be generous, send ‘em a few bucks to show how much you appreciate all their hard work.
Or at least stop by the RapidWeaver forum and say thanks to Ryan and Larry.
I’ve mentioned it on the forum a couple times, but there’s cool one about Blocks from Support Casts, it cover Blocks Master Pages.
Check it out: Blocks Master Pages from Support Casts
They also have a cool one for embedding a YouTube video. It’s not specifically about Blocks, it will work anywhere in RapidWeaver, but it’s cool enough that I thought it was worth mentioning.
Check it out: YouTube Video embedding
But that’s not all, Ryan Smith from RapidWeaver Classroom has been pumping out a whole bunch of videos. There’s a bunch that are Blocks related, too.
Here’s a great one on the Image Text block.
Check it out: Image Text from RapidWeaver Classroom
And here’s one all about how to use the Blocks Library -- a really easy feature, that not too many people use as much as they could.
Check it out: Blocks Library from RapidWeaver Classroom
They have a ton more RapidWeaver related videos too. Here’s a list of everything they’ve posted to YouTube: All the RapidWeaver Classroom videos.
I’ve linked to the YouTube versions of these, but make sure that you jump to over to their real sites. Both have high-resoltuion versions of the tutorials that are much easier to follow. And be generous, send ‘em a few bucks to show how much you appreciate all their hard work.
Or at least stop by the RapidWeaver forum and say thanks to Ryan and Larry.
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Get Collage for Free!
15/05/08 19:02
Yep, you heard us. Collage 1.2 is free to
use, free to publish, no restrictions, no time
limits. Jump on over to the Collage page and grab a
copy.
So Collage 1 will be free and Collage 2 will be introduced in a few weeks. And no, it will not be free.
If you purchased Collage before that, then it will be a $7.95 upgrade.
If you’re new to Collage it will be $14.95
What’s the Catch?
As you might have heard, Collage 2 is coming very soon. It’s just around the corner. But Collage 2 is more than a just an upgrade. It’s an entirely new plugin. It’s so different that instead of just a regular upgrade we designed Collage 2 to load as a completely new plugin. You’ll be able to use both Collage 1 and Collage 2 pages on the same site.So Collage 1 will be free and Collage 2 will be introduced in a few weeks. And no, it will not be free.
Answers to all your Collage 2 Questions
Can I get Collage 2 today?
No. It’s still in private beta testing. Soon, though. We promise.What’s new in Collage 2?
That’s a secret. You’ll just have to wait... ...ok, I’m like completely bad at keeping secrets, that was as long as I could hold it in... ...it’s got a new lightbox, a slideshow, cool graphical frames, savable styles, rounded corners, a great new interface to let you customize everything, and a whole lot more. I’ll post more to this blog as we get closer to the release.What are the requirements for Collage 2?
Collage 2 will only work with RapidWeaver 4. Collage 2 takes advantage of the great new RapidWeaver 4 plugin interface to do some really cool stuff. Rumor has it that RapidWeaver 4 will be a free upgrade, though, so as soon as it’s released you’ll be all set.How much?
If you’ve purchased Collage in the last three months, Collage 2 will be a free upgrade.If you purchased Collage before that, then it will be a $7.95 upgrade.
If you’re new to Collage it will be $14.95
Do I have to upgrade?
No. Of course not. We’re even making sure that Collage 1 will continue to work with the new version of RapidWeaver. But, we think we’ve made this new version of Collage so great that you won’t be able to resist!Will upgrading change all my pages?
No. Collage 2 is a totally new plugin. Your Collage 1 pages will remain as they are. Since Collage 2 supports larger images for slideshows and lightboxes, it didn’t make sense to just “upgrade” the pages. It’s best to start Collage 2 pages from scratch, from the original images -- that way you’ll get the best quality output.If I download the free version can I upgrade for free?
Umm... no. We actually have to feed our families, too. That means occasionally we ask for a little bit of money. In return we try to make the software absolutely great, totally irresistible, and super fun to use. Our hope is that after you’ve tried it out $15 will seem like a bargain.Where in the world is...
03/04/08 13:00
From time to time I like to get out in the wilderness and see the trees. So this weekend I'll be backpacking a ways through the Santa Cruz mountains. I leave Friday morning for the woods and if all goes well I should emerge down near the coast a few days later.
While I'm away Christi will be handling the critical email messages, but if it's a technical or HTML question and you need an answer before Monday you may want to check the RapidWeaver forum. There's some really bright guys over there.
Remember, there are lots of other great ways to get the info you need too. We've got a great Wiki, our very own forum, a FAQ, and even some cool screencasts. And when all else fails you can RTFM. ;-)
I'm going to lug my big camera along with me, so I promise to bring back some nice pictures. And if you ask really nice I might even post my Moleskine journal pages too.
New Look and New Content
12/02/08 15:57
New Style
New Home
So, I've cheated a bit, but the results are really nice. Some slick animations and a simple way to jump to anywhere in the site. From one quickly loading page you can now get info on any product, buy any product, download any product and jump over to the main info pages too, like this blog. The information density on the front page is huge, but the page stays really quite simple. Of course, I did the initial layout of the page in Blocks, then opened the HTML and injected a bit of hand optimized code. Now the homepage lives in a RapidWeaver HTML page, so you can rest assured that the whole site is still published with RapidWeaaver.
New Documentation
New Structure
Our site has grown very organically since our early days of just one plugin. It was time to reorganize a bit. There are probably more than a few broken links here and there. If you notice something out of place, just let us know.The Zot is Over
04/09/07 01:57
All the MacZot! deals are done. The sales are over.
And we're still trying to clean up from all the
celebrating that's been happening since last week.
I sure hope you enjoyed it -- and got some good
deals while they were around. If you didn't, don't
worry, there's still our mega-bundle -- it's still a
pretty sweet deal.
Complete Your Zot
29/08/07 19:15
Did
you get it?
On Thursday Blocks was on MacZOT! -- but don't worry if you missed it -- we're not done celebrating yet. Now is your chance to complete your suite of YourHead plugins. We're running a weeklong 25% off sale on every single plugin. No bundles, no gimmicks, just a good deal.
But don't wait too long, this insanity will only last through the weekend, then we'll be back to normal.
Just use the coupon code: AFTERZOT
On Thursday Blocks was on MacZOT! -- but don't worry if you missed it -- we're not done celebrating yet. Now is your chance to complete your suite of YourHead plugins. We're running a weeklong 25% off sale on every single plugin. No bundles, no gimmicks, just a good deal.
But don't wait too long, this insanity will only last through the weekend, then we'll be back to normal.
Just use the coupon code: AFTERZOT
Blocks is on MacZot
29/08/07 15:32
One Day Only!
Today, August 30th 2007, Blocks is on sale at MacZot! If you act fast you can get Blocks at a ridiculously low price: Half Off. MacZot! runs a 24-hour sale on something new every day, it's always a shockingly low price, and once the 24 hours are done the sale ends... no exceptions. Now is your chance to get Blocks on this 24-hour super sale, but act quick, it'll be gone before you know it.
Go Get It Quick
Complete the Zot!
MacZot is offering a half off of Blocks, so we figured we'd offer HALF OFF ALL THE OTHER PLUGINS. It's a super deal, but like MacZot! it will only last for 24-hours. If you wait until tomorrow and you'll definitely have to pay more for the same stuff. That's just the way this sale thing works.
Get More Info
Oh, and there's just One More Thing™
We've been hard at work on a super secret project with Mike from YabDab. Mike's helping me out with his web commerce expertise and I'm lending a bit of Cocoa. Together we're going to bring you a super simple way to build a web commerce site using PayPal. Things are still pretty rough around the edges, but with a bit more elbow grease we're planing on bringing you something easy to use, powerful, browser independent, and of course, bug free.
We've put together a sneak preview.
Check It Out
Today, August 30th 2007, Blocks is on sale at MacZot! If you act fast you can get Blocks at a ridiculously low price: Half Off. MacZot! runs a 24-hour sale on something new every day, it's always a shockingly low price, and once the 24 hours are done the sale ends... no exceptions. Now is your chance to get Blocks on this 24-hour super sale, but act quick, it'll be gone before you know it.
Go Get It Quick
Complete the Zot!
MacZot is offering a half off of Blocks, so we figured we'd offer HALF OFF ALL THE OTHER PLUGINS. It's a super deal, but like MacZot! it will only last for 24-hours. If you wait until tomorrow and you'll definitely have to pay more for the same stuff. That's just the way this sale thing works.
Get More Info
Oh, and there's just One More Thing™
We've been hard at work on a super secret project with Mike from YabDab. Mike's helping me out with his web commerce expertise and I'm lending a bit of Cocoa. Together we're going to bring you a super simple way to build a web commerce site using PayPal. Things are still pretty rough around the edges, but with a bit more elbow grease we're planing on bringing you something easy to use, powerful, browser independent, and of course, bug free.
We've put together a sneak preview.
Check It Out
Accordion Suggestions
08/07/07 02:01
We're hard at work on
a new Accordion
build. It's still a
ways off yet and we're trying to make sure we've
got everyone's suggestions for what else too
add. So if there's an Accordion
feature that you've
been dying for, and we don't support it yet, now
is the time to be heard. Send us an email
and let us know.
Some things are already complete and a few have been summarily cut from the list for a variety of reasons, some are on the edge -- should I do it or not?
For sure:
Open on hover
Maybe:
Hover images/backgrounds
No way:
Horizontal
Obviously we'll be reworking things to work with the new version of Mootools. It changes a few items and a couple things had to be rewritten, but I think it's safe to say that Newer MooTools == Better MooTools.
Some things are already complete and a few have been summarily cut from the list for a variety of reasons, some are on the edge -- should I do it or not?
For sure:
Open on hover
Maybe:
Hover images/backgrounds
No way:
Horizontal
Obviously we'll be reworking things to work with the new version of Mootools. It changes a few items and a couple things had to be rewritten, but I think it's safe to say that Newer MooTools == Better MooTools.
Cool Blocks Site
20/06/07 22:19
The guys at RealMacSoftware
just updated their site
showcase page. I think all of the sites
use YourHead plugins somewhere, but one site
in particular uses Blocks and looks really
cool. Check out the simple design, inclusion
of graphics, text, and white-space. Love this
site.
Check it out: e-glue
Check it out: e-glue
Blocks 3.0 Secret #1: The Grid
04/06/07 00:02
Blocks 3.0 introduced
4 very large
features and they've dominated most of the
forum posts, screencasts,
and blogging. But there were a lot of
additions to Blocks 3.0 that flew in under the
radar. So I figured I'd blog about a few.
First up is a much requested feature: the grid. It's just an alignment grid, but used in conjunction with the guides and the Snap-To feature it can make laying out a page a whole lot easier.
To turn on the grid, open up the Blocks Inspector and select the Settings tab. Here you can turn on the grid by selecting Show Grid and enable snapping by choosing Snap To Grid. Snapping allows blocks to jump a few pixels when they get close to a grid line. In Blocks 3.0 snapping also works when resizing with the handles. Of course you can also specify exactly how bit you'd like the grid to be. I keep mine set at 25px, but you can make it different for each Blocks page.
Want to learn more about Blocks. Visit the online manual, the detailed Library reference, or the Smart Block™ page.
First up is a much requested feature: the grid. It's just an alignment grid, but used in conjunction with the guides and the Snap-To feature it can make laying out a page a whole lot easier.
To turn on the grid, open up the Blocks Inspector and select the Settings tab. Here you can turn on the grid by selecting Show Grid and enable snapping by choosing Snap To Grid. Snapping allows blocks to jump a few pixels when they get close to a grid line. In Blocks 3.0 snapping also works when resizing with the handles. Of course you can also specify exactly how bit you'd like the grid to be. I keep mine set at 25px, but you can make it different for each Blocks page.
Want to learn more about Blocks. Visit the online manual, the detailed Library reference, or the Smart Block™ page.
Smart Blocks Screencast
28/05/07 22:28
If you've been hungry for more info on Blocks 3.0 you may have
noticed a few links in the sidebar while
visiting the Blocks page. One of the
pages has the details on Smart Blocks.
Down at the bottom of the page there's even a
Blocks Library block to download. It's a very
simple flash embedding block, but it does show
a couple of cool things: it builds a GUI for
an HTML block, it alters the HTML with
properties from the block itself, and it uses
the GUI to replace the asset file name.
As simple as it is, however, Smart Blocks are still pretty foreign. So I decided to produce a little screencast showing at least how to USE a smart block. How to CREATE a smart block is for some upcoming screencast. But this screencast will get us halfway there.
Check it out and let us know what you think: Watch it!
NB: This library block does embed flash on a Blocks page, but this isn't really the recommended way to go about it. Building a xHTML/CSS strict version is left as an exercise to the reader. ;-)
As simple as it is, however, Smart Blocks are still pretty foreign. So I decided to produce a little screencast showing at least how to USE a smart block. How to CREATE a smart block is for some upcoming screencast. But this screencast will get us halfway there.
Check it out and let us know what you think: Watch it!
NB: This library block does embed flash on a Blocks page, but this isn't really the recommended way to go about it. Building a xHTML/CSS strict version is left as an exercise to the reader. ;-)
Learn how...
26/05/07 21:23
A bunch of people have asked how I created the
Blocks info page. And after
telling them, "It's obviously a Carousel in a Page Block,
can't you tell?" The befuddled emails and
forum posts that I got in response, even from
some of the forum pros, made me realize that
it really isn't obvious. And even after
knowing it WHAT it is the
HOW was still elusive.
So we've made a little step-by-step guide that does just that -- tells you HOW to create a page just like that.
But we're pretty lazy here and we know you'd like to be too. So we let you download a Blocks Library Page and a Carousel Style so that all the details are taken care up front. All you have to do is create the pages, drop in the layout/style, and add the content.
Click Here to get started.
So we've made a little step-by-step guide that does just that -- tells you HOW to create a page just like that.
But we're pretty lazy here and we know you'd like to be too. So we let you download a Blocks Library Page and a Carousel Style so that all the details are taken care up front. All you have to do is create the pages, drop in the layout/style, and add the content.
Click Here to get started.
Success!
26/05/07 16:19
We hope you enjoyed the big release along side RapidWeaver -- a whole bunch of people worked really hard to make that happen. We sure thought that the surprise release made it even more fun. Definitely worth the extra effort.
We want to say thanks for all the great compliments and feedback. We're feeling really great about Blocks 3.0 and we're glad you're liking it too.
We've sent out hundreds of free registration codes to people who purchased blocks in April and May. If somehow we missed you, just send us an email to our support email address and we'll get you fixed up.
Our email support mailbox is still bursting full with all sorts of questions, and we're working hard to get to through every one, but if it takes a day or so to get back to you, we appolagize. Be patient, we'll get there.
Stay on target
21/05/07 08:49
We're polishing up Blocks 3.0 for a release very
soon. There are just a few items remaining and a
lot of work that needs doing to fix up our website.
The finish line is within sight, though, so we're
pulling out all the stops for the last sprint. Keep
your eyes peeled and your RSS feed tuned, it won't
be long now.
No more secrets
06/05/07 01:58
We know this isn't quite as good as getting Blocks 3.0 today, but hopefully it'll tide you over for a couple weeks while we finish it up.
Watch the Screencast
Stealth Mode
08/04/07 20:56
YourHead has been operating in stealth mode
for a bit. We've been working on a big update. No,
we're not quite ready for a release. We still need
a bit more time to polish things up. Would you like
to have a look at some of the new features?
Well, like all the cool kids on the Block we've started using Twitter. We even posted a little video. If you check out our twitter feed (user name Isaiah) you might be able to catch a link to the video. Here's the video teaser:
3-Users, Twitter-Status-Badge, Twitter-Stream-Badge, and a Flickr-Badge all mashed up on one RapidWeaver page. And I did it in under three minutes -- with Blocks 3.0 -- due to be released... soon.
Want to see it. Come on over a twitter with us. We'll let you in on all the juicy gossip.
Well, like all the cool kids on the Block we've started using Twitter. We even posted a little video. If you check out our twitter feed (user name Isaiah) you might be able to catch a link to the video. Here's the video teaser:
3-Users, Twitter-Status-Badge, Twitter-Stream-Badge, and a Flickr-Badge all mashed up on one RapidWeaver page. And I did it in under three minutes -- with Blocks 3.0 -- due to be released... soon.
Want to see it. Come on over a twitter with us. We'll let you in on all the juicy gossip.
Egomaniacal?
29/01/07 16:36
OK, so this one isn't so much Carousel related. But it will help you keep up with the rest of the week. A very nice user Bart Vosters sent me a great little widget with only one purpose -- keeping tabs on the YourHead Blog. I'm releasing it on my downloads page. Go grab a copy.
But there it is... it's totally egotistical... but it IS kinda cool, no?
...and it will definitely help you grab that next version of Carousel at the end of the week.
There is a little problem, though. It seems that it doesn't like to download all of the images. Why? I have no idea. There's a free plugin to the first person who tells me how to fix it. Two plugins if you fix it and mail it back to me!
I also mention that there's also another RapidWeaver fan widget. It has all the function of this one -- but much less ego stroking since it will read the blog of a bunch of the RapidWeaver developers and themers. You can jump over to the Elixir site and grab a copy.
What's up next? Let's see, I've got a plugin coming at the end of the week, styles yesterday. The only thing left is to release a couple themes I guess.
Keep your eyes on the new widget, they should land Wednesday or Thursday.
A whole week of Carousel stuff
28/01/07 11:57
I've teamed up with a couple great designers to
bring you a whole week of cool Carousel stuff.
We're going to start the week off with new Styles
from Henk Vrieselaar. In case you've been under a
rock for the past month. Henk has been producing
tons of new Carousel styles. We've commissioned him
to produce some of his very best, extra great,
super duper styles and bundle them up for us. What
we have are some really classic styles with cool
transparency effects. And there's some that will
work really well when you're building that super
cool animating photo album.
We've set up a page to show off all the new styles -- in a Carousel of course. Jump on over and check it out!
What's next up? A widget? You'll have to check back again tomorrow to find out.
We've set up a page to show off all the new styles -- in a Carousel of course. Jump on over and check it out!
What's next up? A widget? You'll have to check back again tomorrow to find out.
Hey Man What's New?
22/01/07 14:29
First up there's a plugin release coming. It's not a new plugin, but we're adding features and squashing bugs in one of the favorites. Some of the features have been requested for quite a while and one of the bug fixes is in dire need so we're putting everything aside to get this out as soon as we can. It'll be a free upgrade so you might want to keep hitting reload until you see the announcement.
Next up are some new Extras, but not for Accordion. We've made some arrangements with some designers so that we can bring some new Extras to our web store, and maybe offer them in a bundle package.
And finally, we've finally found some themes that we think are well suited to some of our plugins. And through yet more back alley deals, we've managed to bring them into the YourHead fold -- but only for a limited time.
For a while now I've been hunting for themes that would be simple enough to give Blocks some room to really breath, and plain enough that your photos really jump out from the page. You would think simple would be simple to find, but it's taken me quite a while. Well I think I've found something pretty nice and we're going to bring 'em to you at quite a steal.
Keep your eyes peeled, subscribe to the RSS. You'll definitely want to see it.
YourHead 2007
14/01/07 21:19
A New Bundle for New Customers
If you're a new customer coming here for the first time, then this bundle is for you. You can get a sweet deal on all the plugins and get 15% off every last one. But don't wait I'm probably going to come to my senses and change it pretty soon.
180 Degrees is Pi in radians.
Our new theme is 180 degrees in the opposite direction. We went from pure white with ice blue accents to bold colors and ink splotches. In 2007 YourHead is in the business of showing off your creativity, so it seems fitting that our theme shows off ours. Let us know what you think. Like it? Hate it? Found a problem? Does it look OK on your favorite browser?
We're not done yet.
Most of the changes so far have been skin deep. But we're planning a rolling redesign of much of the content too. We're aiming to make improvements each week.
Great things to come.
We have so many great things coming in 2007 that sometimes it's hard to know what to focus on. Updates, new plugins, and even more extras. Grab the RSS link (it's at the bottom of this page) and keep yourself informed.
Have you seen this?
29/12/06 22:05
Have you seen this? There appears to be something
big happening in the theme world right now.
Everybody is super hush-hush right now, so it's
hard to say what. But there seem to be a few people
in on it. It'll be a good way to kick off the new
year.
Here's the link to Elixir's blog where it was first sighted: Elixir Blog
But it also seems to have shown up here, here, here, and here.
I'm guessing that a little more info will leak out soon.
Keep your eyes peeled.
Here's the link to Elixir's blog where it was first sighted: Elixir Blog
But it also seems to have shown up here, here, here, and here.
I'm guessing that a little more info will leak out soon.
Keep your eyes peeled.
Best New Feature Ever?
07/12/06 12:13
I've totally lost control. I'm adding rollovers to everything. I'm pretty sure that it's not the best design practice to make everything you hover your mouse over change, but right now... I just don't care. It's just too much fun.
Check out the latest version of the YourHead HomePage. Almost everything has a hover effect. It's so cool and it's WAY too easy to do.
Of course this only works in Blocks 2.2 -- and I haven't actually posted that yet. But be patient, it shouldn't be long now.
-
Here's How
- Double-click on any image on a Blocks page.
- In the Blocks Info Window click on the Content tab.
- Drag the rollover version of the image into the Rollover image-well.
Rollover Beethoven
06/12/06 12:23
One step forward
21/11/06 00:12
and two steps back.
Today I finished work on the icon for
Carousel. I will probably add more polish to it
over the next few weeks, but I think it's pretty
good. Pretty good for a non-graphic artist, anyway.
But today I was informed about two bugs in Accordion. So those will have to be patched before I start the rollout of Carousel. Hopefully things should start moving pretty quickly now.
We'll shoot for Accordion tomorrow and a wider audience for the Carousel beta starting later in the week -- but no promises -- there's still plenty to do.
For the release of both Accordion and Blocks I allowed people into an expanded, but not fully public beta test after they blogged a little about it. I'll probably do the same thing for Carousel. Since most of the RW community has a blog, it's not a high hurdle, but it does require a certain geek factor to participate -- which is good in the early beta days.
But today I was informed about two bugs in Accordion. So those will have to be patched before I start the rollout of Carousel. Hopefully things should start moving pretty quickly now.
We'll shoot for Accordion tomorrow and a wider audience for the Carousel beta starting later in the week -- but no promises -- there's still plenty to do.
For the release of both Accordion and Blocks I allowed people into an expanded, but not fully public beta test after they blogged a little about it. I'll probably do the same thing for Carousel. Since most of the RW community has a blog, it's not a high hurdle, but it does require a certain geek factor to participate -- which is good in the early beta days.
A few more days
09/11/06 21:15
Beta Testers
09/10/06 20:13
(1) ...who have a newish machine with a non-crappy video card.
Old TiBooks are very cool. I loved mine. But they don't have the video memory to run accelerated 2D graphics. If you think your refresh rate is up to it, you're in. I'll let you be the judge.
(2) ...who really like to give me feedback.
And I don't mean "this is great" I want to know what you thought and why.
If you feel like you fit the bill, then go check out the forum. I'll start a thread about the beta test. Maybe we can let others read along and experience the trials and tribulations of being an unpaid beta tester.
ScreenCasts Online
14/09/06 20:45
As always, Don makes things look easy. He sets up pages in Accordion and Blocks and shows you every step of the process. Go check out his site for info on downloading the video, or better yet, sign up as a member and get a high quality feed.
To make it worth your while I've set up a HUGE DISCOUNT SALE. If you watch the video all the way through you'll be rewarded with a coupon code for the BIGGEST DISCOUNT available. But act fast, because the discount won't last forever and once the code has expired... well... you know the rest.
So get on over there and watch this one.
Oh, and make sure to digg it too.
Screencast News
29/08/06 07:11
There's three new pieces of screencasting news that
have converged to make for some great viewing right
now, very soon, and in the future too.
Right Now
Sceencasts Online has published a new RapidWeaver tutorial. It covers all the new RW 3.5 stuff so you should definitely go check it out.
Soon
Where there's smoke there's fire. And with this RapidWeaver tutorial I smell smoke. Here's hoping Don McAllister over at SceenCasts Online wants to do a YourHead screencast too. A little bird told me that there's a pretty good chance.
Off in the Distance
Ambrosia has finally released a new version of Snapz Pro. The ONLY solution for high quality screencast recording. What's new in this version? Probably a lot of stuff, but all I really care about is that it supports Intel processors. And that means the end of yellow cursors in my own screencasts.
Right Now
Sceencasts Online has published a new RapidWeaver tutorial. It covers all the new RW 3.5 stuff so you should definitely go check it out.
Soon
Where there's smoke there's fire. And with this RapidWeaver tutorial I smell smoke. Here's hoping Don McAllister over at SceenCasts Online wants to do a YourHead screencast too. A little bird told me that there's a pretty good chance.
Ambrosia has finally released a new version of Snapz Pro. The ONLY solution for high quality screencast recording. What's new in this version? Probably a lot of stuff, but all I really care about is that it supports Intel processors. And that means the end of yellow cursors in my own screencasts.
Adam's been working hard
24/07/06 08:00
A new screencast
22/07/06 20:52
I've uploaded another screencast. This one shows you how to build a very simple page with content that's really quite complex. You add an Accordion FAQ and then a download area built from a File Sharing page. All wrapped up in a super simple package that's easy to use and most importantly for this type of content -- easy to maintain. This one is over TEN MINUTES LONG! But I'm not moving too slowly. You man need to use your pause button a bit as you follow along.
Check it out and let me know what you think.
Beta update: I'm getting tons of downloads, but only a few bug reports are trickling in. That means that we're probably closer to a final release than I thought. Yeah!
A New Blocks 2.0 Screencast
21/07/06 00:59
I've updated the Blocks 2.0 screencast, added some
explanations, simplified, and done a much better
job at the compression and capture so that you can
actually see what's going on instead of just
watching MPEG noise. And amazingly, even though I
added a ton of new titles, made the transitions
smoother, and improved the quality by about 100%, I
managed to compress it to about one third the
original size. I love H.264, it's so cool.
Have a look.
We're still beta testing. See the post below to get in on the action. It's quick and easy
Have a look.
We're still beta testing. See the post below to get in on the action. It's quick and easy
No Fact #10
15/07/06 22:42
I guess I must have run out of features... so
that's it then... time to release Blocks 2.0 public
beta.
Look for a post tomorrow.
Just like the Accordion beta I'll be asking you to post about YourHead on your blog (or digg or whatever) before you can join in on the beta fun. I'll post more details tomorrow.
Look for a post tomorrow.
Just like the Accordion beta I'll be asking you to post about YourHead on your blog (or digg or whatever) before you can join in on the beta fun. I'll post more details tomorrow.
Blocks 2.0 Fact #9
13/07/06 20:43
Each day until I release a beta I'll release a
little more info about Blocks 2.0. In each post
I'll let you in on one new feature and dispel one
myth. When I run out of new features to tell you
about, I'll release a beta. This way I'll either
have to release something soon or add a lot of new
features -- either way you win.
Fact #9
As promised, I'm going to explain that image I posted yesterday. Here's the big fact: In Blocks 2.0 there will be a Page Block. A page block allows you to absorb other page from your site into your Blocks layout. This allows you to use the full power of other page types while maintaining the simple layout of Blocks.
Screencast
It's always tough to explain these sorts of features so I thought I'd let you have a look at a complete page build using some of the new features.
Edit: This screencast has been removed because Blocks 2.0 has moved forward. Checkout my screencast area for new Blocks 2.0 demos.
Myth #9
Although it's probably not a big surprise, not every page type can be embedded into a Page Block. Obviously you can't use the "offset page" which just forwards your browser to another page, it's just not really useful. And HTML pages -- because they are actually a bit different internally are also not included -- but there are already HTML blocks, so it's probably no big deal. And of course you cannot put a Blocks page into a Page Block -- mostly because it just makes my head hurt.
Beta Testers
We have more than enough beta testers now. But get your blogs warmed up, the public beta may be coming soon. Just like the Accordion release, I may require a little bit of Blogging as the entrance fee for the download link.
Fact #9
As promised, I'm going to explain that image I posted yesterday. Here's the big fact: In Blocks 2.0 there will be a Page Block. A page block allows you to absorb other page from your site into your Blocks layout. This allows you to use the full power of other page types while maintaining the simple layout of Blocks.
Screencast
It's always tough to explain these sorts of features so I thought I'd let you have a look at a complete page build using some of the new features.
Edit: This screencast has been removed because Blocks 2.0 has moved forward. Checkout my screencast area for new Blocks 2.0 demos.
Myth #9
Although it's probably not a big surprise, not every page type can be embedded into a Page Block. Obviously you can't use the "offset page" which just forwards your browser to another page, it's just not really useful. And HTML pages -- because they are actually a bit different internally are also not included -- but there are already HTML blocks, so it's probably no big deal. And of course you cannot put a Blocks page into a Page Block -- mostly because it just makes my head hurt.
Beta Testers
We have more than enough beta testers now. But get your blogs warmed up, the public beta may be coming soon. Just like the Accordion release, I may require a little bit of Blogging as the entrance fee for the download link.
Blocks 2.0 Fact #7
12/07/06 23:25
Each day until I release a beta I'll release a
little more info about Blocks 2.0. In each post
I'll let you in on one new feature and dispel one
myth. When I run out of new features to tell you
about, I'll release a beta. This way I'll either
have to release something soon or add a lot of new
features -- either way you win.
Fact #7
Seven means that I've been at it a week. I can't go much longer, I guess I'll have to release something soon.
The first major feature I told everyone about was, of course, Guides. The other two major additions to Blocks will be additions to the Blocks toolbar. I hinted at these in the RapidWeaver forum. So for those paying close attention: Fact #7 == Hint #10.
In Blocks 2.0 you'll have a new block type: Image Text.
Image Text blocks are a lot like regular Text blocks... until they're published. When they're published all their content is rendered to an image and published to your page. Why is this useful? Well, if you need to use some interesting fonts, want to insure the exact positioning of a title, or want to let PC users experience how nicely a Mac can render text, then an Image Block is exactly what you need.
You can see an example of an image block right on my homepage. The text that says "Say Hello to Accordion" is an Image Text block. Notice the fonts? You can't get fonts like those without some rendering. My screenshot here is right from the Blocks 2.0 edit mode. It's pretty darn close to WYSIWYG.
As a bonus the rendered images can also be 24-bit transparent background PNG -- and of course Blocks adds the Internet Explorer behaviors to your PNG images so that Windows users get to experience your cool design without any degradation.
Myth #7
Although Image Text blocks are very cool, they do have some limitations. Namely, you can't have links. "But why?!" I hear you shout. It's because I have yet to design any sort of image map feature -- which is what you would need to put a small link inside an image. I think that feature will have to wait for Blocks 2.5.
Beta Testers
We have more than enough beta testers now. But get your blogs warmed up, the public beta may be coming soon. Just like the Accordion release, I may require a little bit of Blogging as the entrance fee for the download link.
Fact #7
Seven means that I've been at it a week. I can't go much longer, I guess I'll have to release something soon.
The first major feature I told everyone about was, of course, Guides. The other two major additions to Blocks will be additions to the Blocks toolbar. I hinted at these in the RapidWeaver forum. So for those paying close attention: Fact #7 == Hint #10.
In Blocks 2.0 you'll have a new block type: Image Text.
Image Text blocks are a lot like regular Text blocks... until they're published. When they're published all their content is rendered to an image and published to your page. Why is this useful? Well, if you need to use some interesting fonts, want to insure the exact positioning of a title, or want to let PC users experience how nicely a Mac can render text, then an Image Block is exactly what you need.
You can see an example of an image block right on my homepage. The text that says "Say Hello to Accordion" is an Image Text block. Notice the fonts? You can't get fonts like those without some rendering. My screenshot here is right from the Blocks 2.0 edit mode. It's pretty darn close to WYSIWYG.
As a bonus the rendered images can also be 24-bit transparent background PNG -- and of course Blocks adds the Internet Explorer behaviors to your PNG images so that Windows users get to experience your cool design without any degradation.
Myth #7
Although Image Text blocks are very cool, they do have some limitations. Namely, you can't have links. "But why?!" I hear you shout. It's because I have yet to design any sort of image map feature -- which is what you would need to put a small link inside an image. I think that feature will have to wait for Blocks 2.5.
Beta Testers
We have more than enough beta testers now. But get your blogs warmed up, the public beta may be coming soon. Just like the Accordion release, I may require a little bit of Blogging as the entrance fee for the download link.
Blocks 2.0 Fact #6
12/07/06 00:07
Each day until I release a beta I'll release a
little more info about Blocks 2.0. In each post
I'll let you in on one new feature and dispel one
myth. When I run out of new features to tell you
about, I'll release a beta. This way I'll either
have to release something soon or add a lot of new
features -- either way you win.
Fact #6
As some of you know, software is not actually my full time job. I'm really actually a chip designer and that's what pays the bills. So when work calls I have to answer. Tonight I worked late at the real job so todays fact has to be cut a bit short, but I think you'll appreciate it: In Blocks 2.0 the Edit menu will finally behave like a Mac app -- Cut, Copy, Paste, Clear, and Select All will work as they should -- even between pages -- even between documents.
Myth #6
Although you'll be able to cut and paste between blocks there still won't be a way to save a block on it's own or as part of a template. Believe it or not, I did almost a complete version where this was a the main feature -- but in the end it had many interface issues and seemed like a lot more trouble than it was worth. I may continue to work on this sort of thing, but most likely I think I'll leave templates, page copying, and the like up to the main app -- it kind of seems better suited to the issue.
Beta Testers
We have more than enough beta testers now. But get your blogs warmed up, the public beta may be coming soon. Just like the Accordion release, I may require a little bit of Blogging as the entrance fee for the download link. And it had better be soon, I'm running out of new features.
Fact #6
As some of you know, software is not actually my full time job. I'm really actually a chip designer and that's what pays the bills. So when work calls I have to answer. Tonight I worked late at the real job so todays fact has to be cut a bit short, but I think you'll appreciate it: In Blocks 2.0 the Edit menu will finally behave like a Mac app -- Cut, Copy, Paste, Clear, and Select All will work as they should -- even between pages -- even between documents.
Myth #6
Although you'll be able to cut and paste between blocks there still won't be a way to save a block on it's own or as part of a template. Believe it or not, I did almost a complete version where this was a the main feature -- but in the end it had many interface issues and seemed like a lot more trouble than it was worth. I may continue to work on this sort of thing, but most likely I think I'll leave templates, page copying, and the like up to the main app -- it kind of seems better suited to the issue.
Beta Testers
We have more than enough beta testers now. But get your blogs warmed up, the public beta may be coming soon. Just like the Accordion release, I may require a little bit of Blogging as the entrance fee for the download link. And it had better be soon, I'm running out of new features.
Blocks 2.0 Fact #5
10/07/06 21:51
Each day until I release a beta I'll release a
little more info about Blocks 2.0. In each post
I'll let you in on one new feature and dispel one
myth. When I run out of new features to tell you
about, I'll release a beta. This way I'll either
have to release something soon or add a lot of new
features -- either way you win.
Fact #5
After doing a screencast and giving away one of the big new features, today's fact will be a little less exciting. Instead I'll delve into some of the decisions that go into designing the interface.
Todays fact is: The Margin settings will be more flexible and more accurate. I know, I know, that's probably pretty obvious. Let me demonstrate a little, though, because I think it's actually quite a worthwhile update.
In Blocks 2.0 the margin, border, and size of blocks will much more accurately match their HTML output. This is actually quite a significant shift from Blocks 1.x and some of the other applications that also do Web layout. In most programs, including Blocks 1.x, changing the borders and margins changes the area of the content. So, for example, if you added a 100px image to Blocks 1.2, then added a 10px border, the resulting image would be smaller by 20 pixels.
That's interface is fine -- for everything except the Web. Why? Because in CSS, that is not the case. In Cascading Style Sheets increasing the borders and margins does not change the size of the content -- instead it grows the total size of the block.
In Blocks 1.x, like many layout-esqe Web programs I tried to mimic layout tools and then adjust for the differences "behind the curtain" of the software -- eventually outputting something very close to what you what you saw in edit mode. I'm sure that with enough time, this could yield some pretty descent results, but their is one casualty of the process. It's just not very transparent. Although a A-OK. People were VERY surprised to see that the code did not precisely follow their settings.
So in Blocks 2.0 I'm following the "CSS Box Model" -- well at least mostly. I am keeping one change. Changing the "Margin" setting will actually adjust the CSS property called "padding." I think it's just more friendly to novice users. But everything else is about as precise as it can get. If you put a 10px border with 10px margin around an image, then those are exactly the numbers you'll find in the CSS.
The image I've included here shows the begining image, then with a 10px border, and finally with a 10 pixel margin that lest the background color show through. As you can see, the image stays exactly the same size, but the CSS properties "border" and "padding" are adjusted.
Myth #5
I have not created a magic spell that will make all web browsers display fonts the same. Text in Blocks 2.0 will continue to look quite disimilar just about everywhere you view it. It will look different in edit mode than in preview (mostly because Themes are not displayed in edit mode); it will look different in Preview than in Firefox; Firefox will not look like Safari; Opera will be different still; and one thing is definitely certain -- Internet Explorer on a PC will still make the whole web look ugly. That's just the way it is.
I swear by the simple truth: Unexpected behavior = Bug. I don't like the doublespeak of calling things "issues" or "behaviors." If it doesn't do what you think it should, then well, it should -- so fix it already, it's a bug.
But as with all things, even computers, the world is not quite so binary as bug/no-bug. In the case of heterogeneous browsers, there is another expectation that overrides the expectation of uniformity. The expectation that the web should be usable, no matter what kind of device/OS/browser you're viewing it with. It should work on your cell phone, your TV, your Intel or PPC, everything. Homogeneity would require that we set a lowest common denominator for the web and that everybody saw the web through that filter. We all know how that would end -- we'd all have to use Web TV -- because that is surely the worst browser on the planet.
So what does all this web-philosophy mean? It means that we have to prioritize our expectations and especially as web designers, be flexible to the heterogeneous nature of the web.
1. Design your pages with some extra white space, it will help when someone with poorer eyes increases the font size.
2. Don't expect perfection in every browser when elegant degradation to lesser browsers will suffice.
3. Test your pages on a few browsers, get to know BrowserShots.
Beta Testers
I think I have enough beta testers for the private portion now. Thanks.
Fact #5
After doing a screencast and giving away one of the big new features, today's fact will be a little less exciting. Instead I'll delve into some of the decisions that go into designing the interface.
Todays fact is: The Margin settings will be more flexible and more accurate. I know, I know, that's probably pretty obvious. Let me demonstrate a little, though, because I think it's actually quite a worthwhile update.
In Blocks 2.0 the margin, border, and size of blocks will much more accurately match their HTML output. This is actually quite a significant shift from Blocks 1.x and some of the other applications that also do Web layout. In most programs, including Blocks 1.x, changing the borders and margins changes the area of the content. So, for example, if you added a 100px image to Blocks 1.2, then added a 10px border, the resulting image would be smaller by 20 pixels.
That's interface is fine -- for everything except the Web. Why? Because in CSS, that is not the case. In Cascading Style Sheets increasing the borders and margins does not change the size of the content -- instead it grows the total size of the block.
In Blocks 1.x, like many layout-esqe Web programs I tried to mimic layout tools and then adjust for the differences "behind the curtain" of the software -- eventually outputting something very close to what you what you saw in edit mode. I'm sure that with enough time, this could yield some pretty descent results, but their is one casualty of the process. It's just not very transparent. Although a A-OK. People were VERY surprised to see that the code did not precisely follow their settings.
So in Blocks 2.0 I'm following the "CSS Box Model" -- well at least mostly. I am keeping one change. Changing the "Margin" setting will actually adjust the CSS property called "padding." I think it's just more friendly to novice users. But everything else is about as precise as it can get. If you put a 10px border with 10px margin around an image, then those are exactly the numbers you'll find in the CSS.
The image I've included here shows the begining image, then with a 10px border, and finally with a 10 pixel margin that lest the background color show through. As you can see, the image stays exactly the same size, but the CSS properties "border" and "padding" are adjusted.
Myth #5
I have not created a magic spell that will make all web browsers display fonts the same. Text in Blocks 2.0 will continue to look quite disimilar just about everywhere you view it. It will look different in edit mode than in preview (mostly because Themes are not displayed in edit mode); it will look different in Preview than in Firefox; Firefox will not look like Safari; Opera will be different still; and one thing is definitely certain -- Internet Explorer on a PC will still make the whole web look ugly. That's just the way it is.
I swear by the simple truth: Unexpected behavior = Bug. I don't like the doublespeak of calling things "issues" or "behaviors." If it doesn't do what you think it should, then well, it should -- so fix it already, it's a bug.
But as with all things, even computers, the world is not quite so binary as bug/no-bug. In the case of heterogeneous browsers, there is another expectation that overrides the expectation of uniformity. The expectation that the web should be usable, no matter what kind of device/OS/browser you're viewing it with. It should work on your cell phone, your TV, your Intel or PPC, everything. Homogeneity would require that we set a lowest common denominator for the web and that everybody saw the web through that filter. We all know how that would end -- we'd all have to use Web TV -- because that is surely the worst browser on the planet.
So what does all this web-philosophy mean? It means that we have to prioritize our expectations and especially as web designers, be flexible to the heterogeneous nature of the web.
1. Design your pages with some extra white space, it will help when someone with poorer eyes increases the font size.
2. Don't expect perfection in every browser when elegant degradation to lesser browsers will suffice.
3. Test your pages on a few browsers, get to know BrowserShots.
Beta Testers
I think I have enough beta testers for the private portion now. Thanks.
Blocks 2.0 Fact #4
09/07/06 22:04
Each day until I release a beta I'll release a
little more info about Blocks 2.0. In each post
I'll let you in on one new feature and dispel one
myth. When I run out of new features to tell you
about, I'll release a beta. This way I'll either
have to release something soon or add a lot of new
features -- either way you win.
Fact #4
Blocks 2.0 will have a lot of minor bug fixes, some great little enhancements, some cool new little features, but that's not why you're reading this blog, is it? Let's get right to the heart of the story, there will be three major new features to Blocks 2.0. Today I'll tell you about one of those new features: Guides. Guides are not life changing (like one of the features will be), and they will not add something slick (like the other major feature will), instead they're more of a, "What the heck took you so long!?" kind of a feature. The answer to that question is, "Because I wanted to do it right." Guides in Blocks work like you expect they should. They appear only when dragging, and dynamically appear and disappear depending on the other item that you're close to. Blocks "snap" to the guides when they get close and if you have a group of blocks selected the guides align to the selection as a whole. And of course you can turn them off, too.
Screencast
I did a quick and dirty screencast showing how easy it is to build a perfectly aligned group of blocks. This screencast is just slapped together. No audio, no titles, no nothin. Zen and the art of the screencast!
Anyway, things to look out for (other than the cool blue guides).
1. Check out how I edit the size of multiple blocks all at once.
2. You can't see my keyboard, but I'm "nudging" with the arrow keys to get that 1px gap just right.
3. Notice the snap-to effect.
4. Opt-Drag to duplicate blocks.
5. Check out how close edit mode vs. preview is. 1px gap is still just 1px.
Here's the screencast.
Edit: This screencast has been removed because Blocks 2.0 has moved forward. Checkout my screencast area for new Blocks 2.0 demos.
Myth #4
Although the guides are nice it would have been nice to have a "distribute" command that would evenly distribute blocks. Not yet. That will be the, "What the heck took you so long!?" feature of Blocks 2.5.
Beta Testers
I think I have enough beta testers for the private portion now. Thanks.
Fact #4
Blocks 2.0 will have a lot of minor bug fixes, some great little enhancements, some cool new little features, but that's not why you're reading this blog, is it? Let's get right to the heart of the story, there will be three major new features to Blocks 2.0. Today I'll tell you about one of those new features: Guides. Guides are not life changing (like one of the features will be), and they will not add something slick (like the other major feature will), instead they're more of a, "What the heck took you so long!?" kind of a feature. The answer to that question is, "Because I wanted to do it right." Guides in Blocks work like you expect they should. They appear only when dragging, and dynamically appear and disappear depending on the other item that you're close to. Blocks "snap" to the guides when they get close and if you have a group of blocks selected the guides align to the selection as a whole. And of course you can turn them off, too.
Screencast
I did a quick and dirty screencast showing how easy it is to build a perfectly aligned group of blocks. This screencast is just slapped together. No audio, no titles, no nothin. Zen and the art of the screencast!
Anyway, things to look out for (other than the cool blue guides).
1. Check out how I edit the size of multiple blocks all at once.
2. You can't see my keyboard, but I'm "nudging" with the arrow keys to get that 1px gap just right.
3. Notice the snap-to effect.
4. Opt-Drag to duplicate blocks.
5. Check out how close edit mode vs. preview is. 1px gap is still just 1px.
Here's the screencast.
Edit: This screencast has been removed because Blocks 2.0 has moved forward. Checkout my screencast area for new Blocks 2.0 demos.
Myth #4
Although the guides are nice it would have been nice to have a "distribute" command that would evenly distribute blocks. Not yet. That will be the, "What the heck took you so long!?" feature of Blocks 2.5.
Beta Testers
I think I have enough beta testers for the private portion now. Thanks.
Blocks 2.0 Fact #3
08/07/06 22:14
Each day until I release a beta I'll release a
little more info about Blocks 2.0. In each post
I'll let you in on one new feature and dispel one
myth. When I run out of new features to tell you
about, I'll release a beta. This way I'll either
have to release something soon or add a lot of new
features -- either way you win.
Fact #3
Today's post has to be something simple. We lost power this evening (the ghost of Key Lay is haunting California) so I didn't get a chance to make the cool movie that I had hoped to -- I'll shoot for tomorrow.
So fact #3 is something pretty simple. In Blocks 2.0 you'll be able to specify a specific filename and alt tag for all the image blocks on your page. It's a simple addition but one that's necessary to get the XHTML strict tag. Something I seem to be eternally shooting for.
Myth #3
Blocks will still not have a fluid height. I think I spent maybe two whole weeks researching ways to have absolutely positioned elements (a.k.a blocks) and make the bottom of the page move down by the necessary amount. Unfortunately, just about every method for avoiding this obvious failing of CSS 2.0 boils down to about two tricks: The first is knowing the length of some piece of content (the lowest content on your page) and positioning that content relative or floating. Unfortunately since I don't know what blocks you might place, that trick really doesn't help me. The second is a javascript that adjusts things on the fly. This one has promise, but I just haven't found anything that's nearly bulletproof enough to be plugin-worthy. So if anyone knows a way...
Beta Testers
Before the public beta is released I'll be needing a few private beta testers. Now before you warm up your fingers and fire off an email salvo I'd like put a few criteria on the beta program:
1) You have to have a publicly accessible Blocks page for me to see. This shows that you've used Blocks before and have a website for feeding back any bugs you find.
2) You're using RW3.5 on OS 10.4. For the short term I'd like to keep the testing targeted at the primary audience.
3) You have some sort of chat and aren't afraid to use it. Sometimes it just helps to talk in real time. That's what chat is good for.
So if you're still with me... drop me a line or ping me on iChat.
Fact #3
Today's post has to be something simple. We lost power this evening (the ghost of Key Lay is haunting California) so I didn't get a chance to make the cool movie that I had hoped to -- I'll shoot for tomorrow.
So fact #3 is something pretty simple. In Blocks 2.0 you'll be able to specify a specific filename and alt tag for all the image blocks on your page. It's a simple addition but one that's necessary to get the XHTML strict tag. Something I seem to be eternally shooting for.
Myth #3
Blocks will still not have a fluid height. I think I spent maybe two whole weeks researching ways to have absolutely positioned elements (a.k.a blocks) and make the bottom of the page move down by the necessary amount. Unfortunately, just about every method for avoiding this obvious failing of CSS 2.0 boils down to about two tricks: The first is knowing the length of some piece of content (the lowest content on your page) and positioning that content relative or floating. Unfortunately since I don't know what blocks you might place, that trick really doesn't help me. The second is a javascript that adjusts things on the fly. This one has promise, but I just haven't found anything that's nearly bulletproof enough to be plugin-worthy. So if anyone knows a way...
Beta Testers
Before the public beta is released I'll be needing a few private beta testers. Now before you warm up your fingers and fire off an email salvo I'd like put a few criteria on the beta program:
1) You have to have a publicly accessible Blocks page for me to see. This shows that you've used Blocks before and have a website for feeding back any bugs you find.
2) You're using RW3.5 on OS 10.4. For the short term I'd like to keep the testing targeted at the primary audience.
3) You have some sort of chat and aren't afraid to use it. Sometimes it just helps to talk in real time. That's what chat is good for.
So if you're still with me... drop me a line or ping me on iChat.
Blocks 2.0 Fact #2
07/07/06 20:09
Each day until I release a beta I'll release a
little more info about Blocks 2.0. In each post
I'll let you in on one new feature and dispel one
myth. When I run out of new features to tell you
about, I'll release a beta. This way I'll either
have to release something soon or add a lot of new
features -- either way you win.
Fact #2
Yesterday's fact was probably a bit of a letdown. Not much meat there. Today I wanted to show you something that I worked really hard on. But... it's not a new feature. It's really more of a bug fix.
Here it is: In Blocks 2.0 the positioning of new blocks will be much more exact in every way that it can be.
Blocks 1.x wasn't too bad, but there are a few gotchas. For example, changing the margin can change the size of the content -- this can be a little disturbing if you want to keep your images pristine and in their original size. So although it "worked" before, it behaved in unexpected ways.
In my book Unexpected = Bug no matter what.
What You See is What You Get
As you can see from the images (scaled to 75% for your viewing pleasure), even various kinds of blocks positioned with only a 1 pixel gap look exactly the same in both Edit and Preview. This works no matter what the borders/margins/backgrounds are set to and works exactly the same on all block types.
Edit Mode = Content = Code
Although fonts can change from one browser to the next and will look different on different platforms, the same should not be the case for Images and Divs. So my goal was to make sure that if you set some width/height in Edit mode then you should expect that the content will end up exactly that size in the browser and you should find those exact numbers in the HTML code as well. This is trickier than it sounds. It means that I can't use any hidden OS features, it means that I'm not allowed to make things look almost the same, they have to be the same. From the same example above notice that the green download arrow is a scaled image. It started out as image 64x64. I scaled it up to 100x100 to match the other blocks which are also set to exactly 100x100 pixels. You can see from the screenshots: the values from the Block Info window, the CSS from the Code window, and the dimensions of the generated image -- all the same.
Myth #2
Text will not be able to flow from one block to another. Although it's been asked for quite a bit, I'm still unsure that I'll ever work on this feature. I think it would be very difficult to implement and would always be, at best, very strange. The problem is that browsers just don't support flowing text from one column block to another, so the best we could do would be to fake it. Given all the work I've done above to make sure that I'm NOT faking it, it's pretty easy to see how distasteful that is to me. So for now (and probably for a long time) there will be no flowing.
Beta Testers
Before the public beta is released I'll be needing a few private beta testers. Now before you warm up your fingers and fire off an email salvo I'd like put a few criteria on the beta program:
1) You have to have a publicly accessible Blocks page for me to see. This shows that you've used Blocks before and have a website for feeding back any bugs you find.
2) You're using RW3.5 on OS 10.4. For the short term I'd like to keep the testing targeted at the primary audience.
3) You have some sort of chat and aren't afraid to use it. Sometimes it just helps to talk in real time. That's what chat is good for.
So if you're still with me... drop me a line or ping me on iChat.
Fact #2
Yesterday's fact was probably a bit of a letdown. Not much meat there. Today I wanted to show you something that I worked really hard on. But... it's not a new feature. It's really more of a bug fix.
Here it is: In Blocks 2.0 the positioning of new blocks will be much more exact in every way that it can be.
Blocks 1.x wasn't too bad, but there are a few gotchas. For example, changing the margin can change the size of the content -- this can be a little disturbing if you want to keep your images pristine and in their original size. So although it "worked" before, it behaved in unexpected ways.
In my book Unexpected = Bug no matter what.
What You See is What You Get
As you can see from the images (scaled to 75% for your viewing pleasure), even various kinds of blocks positioned with only a 1 pixel gap look exactly the same in both Edit and Preview. This works no matter what the borders/margins/backgrounds are set to and works exactly the same on all block types.
Edit Mode = Content = Code
Although fonts can change from one browser to the next and will look different on different platforms, the same should not be the case for Images and Divs. So my goal was to make sure that if you set some width/height in Edit mode then you should expect that the content will end up exactly that size in the browser and you should find those exact numbers in the HTML code as well. This is trickier than it sounds. It means that I can't use any hidden OS features, it means that I'm not allowed to make things look almost the same, they have to be the same. From the same example above notice that the green download arrow is a scaled image. It started out as image 64x64. I scaled it up to 100x100 to match the other blocks which are also set to exactly 100x100 pixels. You can see from the screenshots: the values from the Block Info window, the CSS from the Code window, and the dimensions of the generated image -- all the same.
Myth #2
Text will not be able to flow from one block to another. Although it's been asked for quite a bit, I'm still unsure that I'll ever work on this feature. I think it would be very difficult to implement and would always be, at best, very strange. The problem is that browsers just don't support flowing text from one column block to another, so the best we could do would be to fake it. Given all the work I've done above to make sure that I'm NOT faking it, it's pretty easy to see how distasteful that is to me. So for now (and probably for a long time) there will be no flowing.
Beta Testers
Before the public beta is released I'll be needing a few private beta testers. Now before you warm up your fingers and fire off an email salvo I'd like put a few criteria on the beta program:
1) You have to have a publicly accessible Blocks page for me to see. This shows that you've used Blocks before and have a website for feeding back any bugs you find.
2) You're using RW3.5 on OS 10.4. For the short term I'd like to keep the testing targeted at the primary audience.
3) You have some sort of chat and aren't afraid to use it. Sometimes it just helps to talk in real time. That's what chat is good for.
So if you're still with me... drop me a line or ping me on iChat.



